In June of 2016, the team at Perception consulted with Marvel Studios to explore the different ways technology could be envisioned and impact the mythological world of Wakanda. A weeks worth of consultation expanded into 18 months of conceptualizing technological paradigms, interface design, animation, vfx, and an elaborate title sequence. This is a montage of all the work in the movie.
Cghow is VFX,3D,2D,Games,Autodesk
Maya,Audotesk
3Ds Max,Adobe
Photoshop,Unity,Epic
Unreal Engine,SideFx
Houdini,Blender,Adobe
Lightroom,Realflow,Adobe
After Effects ,Nuke,FX,Tutorials,NEWS,Artwork
No comments:
Post a Comment